Implicit surface rendering via ray tracing
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#
# Copyright (c) 2021 NVIDIA Corporation
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#.rst:
# FindNsightAftermath
# ----------
#
# Try to find the NVIDIA Nsight Aftermath SDK based on the NSIGHT_AFTERMATH_SDK environment variable
#
# IMPORTED Targets
# ^^^^^^^^^^^^^^^^
#
# This module defines :prop_tgt:`IMPORTED` target ``NsightAftermath::NsightAftermath``, if
# the NVIDIA Nsight Aftermath SDK has been found.
#
# Result Variables
# ^^^^^^^^^^^^^^^^
#
# This module defines the following variables::
#
# NsightAftermath_FOUND - True if the NVIDIA Nsight Aftermath SDK was found
# NsightAftermath_INCLUDE_DIRS - include directories for the NVIDIA Nsight Aftermath SDK
# NsightAftermath_LIBRARIES - link against this library to use the NVIDIA Nsight Aftermath SDK
# NsightAftermath_DLLS - .dll or .so files needed for distribution
#
# The module will also define two cache variables::
#
# NsightAftermath_INCLUDE_DIR - the NVIDIA Nsight Aftermath SDK include directory
# NsightAftermath_LIBRARY - the path to the NVIDIA Nsight Aftermath SDK library
#
if(WIN32 OR UNIX)
find_path(NsightAftermath_INCLUDE_DIR
NAMES GFSDK_Aftermath.h
PATHS
"${NSIGHT_AFTERMATH_SDK}/include"
)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
find_library(NsightAftermath_LIBRARY
NAMES GFSDK_Aftermath_Lib.x64
PATHS
"${NSIGHT_AFTERMATH_SDK}/lib/x64"
NO_SYSTEM_ENVIRONMENT_PATH
)
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
find_library(NsightAftermath_LIBRARY
NAMES GFSDK_Aftermath_Lib.x86
PATHS
"${NSIGHT_AFTERMATH_SDK}/lib/x86"
NO_SYSTEM_ENVIRONMENT_PATH
)
endif()
else()
find_path(NsightAftermath_INCLUDE_DIR
NAMES GFSDK_Aftermath.h
PATHS
"${NSIGHT_AFTERMATH_SDK}/include")
find_library(NsightAftermath_LIBRARY
NAMES GFSDK_Aftermath_Lib
PATHS
"${NSIGHT_AFTERMATH_SDK}/lib")
endif()
string(REPLACE ".lib" ".dll" NsightAftermath_DLLS ${NsightAftermath_LIBRARY})
set(NsightAftermath_LIBRARIES ${NsightAftermath_LIBRARY})
set(NsightAftermath_INCLUDE_DIRS ${NsightAftermath_INCLUDE_DIR})
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(NsightAftermath
DEFAULT_MSG
NsightAftermath_LIBRARY NsightAftermath_INCLUDE_DIR)
mark_as_advanced(NsightAftermath_INCLUDE_DIR NsightAftermath_LIBRARY)
if(NsightAftermath_FOUND AND NOT TARGET NsightAftermath::NsightAftermath)
add_library(NsightAftermath::NsightAftermath UNKNOWN IMPORTED)
set_target_properties(NsightAftermath::NsightAftermath PROPERTIES
IMPORTED_LOCATION "${NsightAftermath_LIBRARIES}"
INTERFACE_INCLUDE_DIRECTORIES "${NsightAftermath_INCLUDE_DIRS}")
endif()
if(NOT NsightAftermath_FOUND)
message("NSIGHT_AFTERMATH_SDK environment variable not set to a valid location (value: ${NSIGHT_AFTERMATH_SDK})")
endif()