Implicit surface rendering via ray tracing
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/*
* Copyright (c) 2014-2021, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* SPDX-FileCopyrightText: Copyright (c) 2014-2021 NVIDIA CORPORATION
* SPDX-License-Identifier: Apache-2.0
*/
#ifndef NV_WINDOWPROFILER_GL_INCLUDED
#define NV_WINDOWPROFILER_GL_INCLUDED
#include <nvh/appwindowprofiler.hpp>
#include <nvvk/context_vk.hpp>
#include <nvvk/profiler_vk.hpp>
#include <nvvk/swapchain_vk.hpp>
namespace nvvk {
//////////////////////////////////////////////////////////////////////////
/**
\class nvvk::AppWindowProfilerVK
nvvk::AppWindowProfilerVK derives from nvh::AppWindowProfiler
and overrides the context and swapbuffer functions.
The nvh class itself provides several utilities and
command line options to run automated benchmarks etc.
To influence the vulkan instance/device creation modify
`m_contextInfo` prior running AppWindowProfiler::run,
which triggers instance, device, window, swapchain creation etc.
The class comes with a nvvk::ProfilerVK instance that references the
AppWindowProfiler::m_profiler's data.
*/
#define NV_PROFILE_VK_SECTION(name, cmd) const nvvk::ProfilerVK::Section _tempTimer(m_profilerVK, name, cmd)
#define NV_PROFILE_VK_SPLIT() m_profilerVK.accumulationSplit()
class AppWindowProfilerVK : public nvh::AppWindowProfiler
{
public:
AppWindowProfilerVK(bool singleThreaded = true)
: nvh::AppWindowProfiler(singleThreaded)
, m_profilerVK(&m_profiler)
{
}
bool m_swapVsync = false;
ContextCreateInfo m_contextInfo{};
Context m_context{};
SwapChain m_swapChain{};
VkSurfaceKHR m_surface{};
ProfilerVK m_profilerVK{};
int run(const std::string& name, int argc, const char** argv, int width, int height)
{
return AppWindowProfiler::run(name, argc, argv, width, height, false);
}
virtual void contextInit() override;
virtual void contextDeinit() override;
virtual void contextSync() override;
virtual const char* contextGetDeviceName() override;
virtual void swapResize(int width, int height) override;
virtual void swapPrepare() override;
virtual void swapBuffers() override;
virtual void swapVsync(bool state) override;
};
} // namespace nvvk
#endif