/* * Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * SPDX-FileCopyrightText: Copyright (c) 2014-2022 NVIDIA CORPORATION * SPDX-License-Identifier: Apache-2.0 */ #include "gltf_scene.hpp" #include #include "nvh/timesampler.hpp" void nvvkhl::Scene::load(const std::string& filename, nvh::GltfAttributes requested, nvh::GltfAttributes forced) { nvh::ScopedTimer st(std::string(__FUNCTION__) + "\n"); LOGI("%s%s\n", nvh::ScopedTimer::indent().c_str(), filename.c_str()); m_scene = {}; m_model = {}; m_filename = filename; nvh::Stopwatch sw; tinygltf::TinyGLTF tcontext; std::string warn; std::string error; auto ext = std::filesystem::path(filename).extension().string(); bool result{false}; if(ext == ".gltf") { result = tcontext.LoadASCIIFromFile(&m_model, &error, &warn, filename); } else if(ext == ".glb") { result = tcontext.LoadBinaryFromFile(&m_model, &error, &warn, filename); } if(!result) { LOGW("%s%s\n", st.indent().c_str(), warn.c_str()); LOGE("%s%s\n", st.indent().c_str(), error.c_str()); assert(!"Error while loading scene"); } m_scene.importMaterials(m_model); m_scene.importDrawableNodes(m_model, requested, forced); } void nvvkhl::Scene::destroy() { m_scene = {}; m_model = {}; m_filename = {}; }