extract explicit mesh with topology information from implicit surfaces with boolean operations, and do surface/volume integrating on them.
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#pragma once
#include <stdint.h>
#include <macros.h>
typedef struct sSetting {
uint32_t resolution;
} setting_descriptor;
EXTERN_C API void update_setting(const setting_descriptor desc);
EXTERN_C API void update_scene();
EXTERN_C API void update_environment();