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							16 lines
						
					
					
						
							503 B
						
					
					
				
								#pragma once
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								#include <vector>
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								#include <implicit_arrangement.h>
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								// Lookup table for simplicial arrangement
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								extern std::vector<Arrangement3D>         ia_data;
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								extern std::vector<uint32_t>              ia_indices;
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								// For 1 plane arrangement lookup.
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								uint32_t ia_compute_outer_index(const Plane3D& p0);
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								// For 2 plane arrangement lookup.
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								uint32_t ia_compute_outer_index(const Plane3D& p0, const Plane3D& p1);
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								uint32_t ia_compute_inner_index(uint32_t outer_index, const Plane3D& p0, const Plane3D& p1);
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