extract explicit mesh with topology information from implicit surfaces with boolean operations, and do surface/volume integrating on them.
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#pragma once
#include <array>
#include <implicit_arrangement.hpp>
using ia_vertex_t = point_t;
struct ia_edge_t {
std::array<uint32_t, 2> vertices{INVALID_INDEX, INVALID_INDEX}; ///< ordered
std::array<uint32_t, 2> supporting_planes{INVALID_INDEX, INVALID_INDEX};
};
struct ia_face_t {
stl_vector_mp<uint32_t> edges{}; ///< ordered
uint32_t supporting_plane{INVALID_INDEX};
uint32_t positive_cell{INVALID_INDEX};
uint32_t negative_cell{INVALID_INDEX};
};
struct ia_cell_t {
stl_vector_mp<uint32_t> faces{}; ///< ordered
stl_vector_mp<bool> signs{}; ///< sign of implicit functions
};
struct ia_complex_t {
stl_vector_mp<ia_vertex_t> vertices{};
stl_vector_mp<ia_edge_t> edges{};
stl_vector_mp<ia_face_t> faces{};
stl_vector_mp<ia_cell_t> cells{};
};