#pragma once #include class BackgroundMeshManager { public: void generate(const Eigen::Ref& aabb_min, const Eigen::Ref& aabb_max) noexcept; const auto get_vertices() const noexcept { return m_background_mesh.vertices; } const auto get_indices() const noexcept { return m_background_mesh.indices; } const auto identity() const noexcept { return m_background_mesh; } private: tetrahedron_mesh_t m_background_mesh{}; };