#pragma once #include "primitive_descriptor.h" // double node in the tree typedef struct _node_t { unsigned int non_null : 1; // 0 for null pointer, 1 for non-null nodes unsigned int primitive : 1; // 0 for internal node, 1 for primitive node unsigned int operate : 2; // 0 for union, 1 for intersection, 2 for difference, 3 for unset unsigned int cross : 2; // 0 for no cross, 1 for cross to parent, 2 for cross left child, 3 for cross right child unsigned int index : 16; // If primitive node, the index to the primitive information, if cross node, the index to the cross node unsigned int main_index : 8; // use in cross node unsigned int placeholder : 2; // unused } node_t; typedef struct _primitive_node_t { descriptor type; void* desc; // Type conversion when using } primitive_node_t; // almost same as node_t, but has parent's and children's pointers to indicate // the hierarchy, and it is outside of the tree typedef struct _virtual_node_t { unsigned int main_index : 16; unsigned int inner_index : 16; } virtual_node_t; // fixed complete binary tree of 16 layers typedef struct _blobtree_t { node_t** structure; int structure_size; primitive_node_t* primitive; int primitive_size; } blobtree_t; EXTERN_C_BEGIN API blobtree_t* create_blobtree(); API void free_blobtree(blobtree_t* blobtree); API virtual_node_t blobtree_new_virtual_node_constant(const constant_descriptor_t* desc, blobtree_t* blobtree); API virtual_node_t blobtree_new_virtual_node_plane(const plane_descriptor_t* desc, blobtree_t* blobtree); API virtual_node_t blobtree_new_virtual_node_sphere(const sphere_descriptor_t* desc, blobtree_t* blobtree); API virtual_node_t blobtree_new_virtual_node_cylinder(const cylinder_descriptor_t* desc, blobtree_t* blobtree); API virtual_node_t blobtree_new_virtual_node_cone(const cone_descriptor_t* desc, blobtree_t* blobtree); API virtual_node_t blobtree_new_virtual_node_box(const box_descriptor_t* desc, blobtree_t* blobtree); API virtual_node_t blobtree_new_virtual_node_mesh(const mesh_descriptor_t* desc, blobtree_t* blobtree); API virtual_node_t blobtree_new_virtual_node_extrude(const extrude_descriptor_t* desc, blobtree_t* blobtree); API void blobtree_free_virtual_node(virtual_node_t* node); API bool virtual_node_set_parent(virtual_node_t* node, virtual_node_t* parent, blobtree_t* blobtree); API bool virtual_node_set_left_child(virtual_node_t* node, virtual_node_t* child, blobtree_t* blobtree); API bool virtual_node_set_right_child(virtual_node_t* node, virtual_node_t* child, blobtree_t* blobtree); API bool virtual_node_add_child(virtual_node_t* node, virtual_node_t* child, blobtree_t* blobtree); API bool virtual_node_remove_child(virtual_node_t* node, virtual_node_t* child, blobtree_t* blobtree); API bool virtual_node_replace_primitive_constant(virtual_node_t* node, const constant_descriptor_t* desc, blobtree_t* blobtree); API bool virtual_node_replace_primitive_plane(virtual_node_t* node, const plane_descriptor_t* desc, blobtree_t* blobtree); API bool virtual_node_replace_primitive_sphere(virtual_node_t* node, const sphere_descriptor_t* desc, blobtree_t* blobtree); API bool virtual_node_replace_primitive_cylinder(virtual_node_t* node, const cylinder_descriptor_t* desc, blobtree_t* blobtree); API bool virtual_node_replace_primitive_cone(virtual_node_t* node, const cone_descriptor_t* desc, blobtree_t* blobtree); API bool virtual_node_replace_primitive_box(virtual_node_t* node, const box_descriptor_t* desc, blobtree_t* blobtree); API bool virtual_node_replace_primitive_mesh(virtual_node_t* node, const mesh_descriptor_t* desc, blobtree_t* blobtree); API bool virtual_node_replace_primitive_extrude(virtual_node_t* node, const extrude_descriptor_t* desc, blobtree_t* blobtree); EXTERN_C_END