ZCWang
84e3fadd35
Merge pull request 'Implement Blobtree' ( #1 ) from blobtree into master
Reviewed-on: #1
4 months ago
ZCWang
f6a98118bb
first valid runtime commit
4 months ago
wangxiaolong
7ce43e8fc3
Implement Blobtree
4 months ago
ZCWang
5cba1ba952
fixed bugs in add_plane, now arrangement can be built successfully;
fixed an index bug in generating tet mesh;
simplified storage of scalar field sign, now it has lower memory consume and can work properly
5 months ago
ZCWang
070b3cb6c6
prev has wrong push
5 months ago
ZCWang
303f4910cb
now 2 vector container should be working properly without logical errors.
5 months ago
ZCWang
a738c5daf8
fix
5 months ago
ZCWang
1d1e53c1bc
fix bugs
5 months ago
ZCWang
3e279b63f8
fixed all bugs within underlyng modules;
stored formatted implicit arrangements data, and it is tested to be read correctly.
5 months ago
ZCWang
c9057ce132
fixed tons of bugs;
implemented class ImplicitSurfaceNetworkProcessor for convient mesh builder and traversal
5 months ago
ZCWang
97b2f2e606
fully implementation of LUT. Since it is confirmed that use constexpr will blow-up the stack of compilers, we have to use an init function to read LUT from disk.
TODO: write a simple program to confirm that the init LUT function works properly.
5 months ago
ZCWang
cfd0ee65b6
complete implementation of 2 underlying library;
TODO: fetch ia_data and ia_indices from .msgpack, and statically write them into inline data files. Then making ia_data and ia_indices fully compile-time variables into the library.
5 months ago
ZCWang
c09062acc2
initial commit
5 months ago
ZCWang
1b86574dec
initial commit
5 months ago
ZCWang
3f098b6338
initial commit
5 months ago
ZCWang
d7c72c9f4f
initial commit
5 months ago
ZCWang
27ac8db3ec
Initial commit
5 months ago