|
|
|
#include <cassert>
|
|
|
|
|
|
|
|
#include "internal_api.hpp"
|
|
|
|
|
|
|
|
#include "globals.hpp"
|
|
|
|
#include "primitive_node_destroyer.hpp"
|
|
|
|
|
|
|
|
/* internal global variables for blobtree */
|
|
|
|
std::vector<blobtree_t, tbb::tbb_allocator<blobtree_t>> structures{};
|
|
|
|
std::vector<aabb_t, tbb::tbb_allocator<aabb_t>> aabbs{};
|
|
|
|
std::vector<primitive_node_t, tbb::tbb_allocator<primitive_node_t>> primitives{};
|
|
|
|
std::stack<uint32_t, std::deque<uint32_t, tbb::tbb_allocator<uint32_t>>> free_structure_list{};
|
|
|
|
|
|
|
|
/* =============================================================================================
|
|
|
|
* basic functionalities
|
|
|
|
* ============================================================================================= */
|
|
|
|
|
|
|
|
BPE_API size_t blobtree_get_node_count(uint32_t index) noexcept { return structures[index].nodes.size(); }
|
|
|
|
|
|
|
|
BPE_API std::vector<uint32_t, tbb::tbb_allocator<uint32_t>> blobtree_get_leaf_nodes(uint32_t index) noexcept
|
|
|
|
{
|
|
|
|
return structures[index].leaf_index;
|
|
|
|
}
|
|
|
|
|
|
|
|
BPE_API node_t& blobtree_get_node(const virtual_node_t& node) noexcept
|
|
|
|
{
|
|
|
|
return structures[node.main_index].nodes[node.inner_index];
|
|
|
|
}
|
|
|
|
|
|
|
|
BPE_API size_t get_primitive_count() noexcept
|
|
|
|
{
|
|
|
|
assert(primitives.size() == aabbs.size());
|
|
|
|
return primitives.size();
|
|
|
|
}
|
|
|
|
|
|
|
|
BPE_API const primitive_node_t& get_primitive_node(uint32_t index) noexcept
|
|
|
|
{
|
|
|
|
assert(index < primitives.size());
|
|
|
|
return primitives[index];
|
|
|
|
}
|
|
|
|
|
|
|
|
BPE_API const aabb_t& get_aabb(uint32_t index) noexcept
|
|
|
|
{
|
|
|
|
assert(index < aabbs.size());
|
|
|
|
return aabbs[index];
|
|
|
|
}
|
|
|
|
|
|
|
|
void shrink_primitives() { primitives.shrink_to_fit(); }
|
|
|
|
|
|
|
|
virtual_node_t copy(virtual_node_t old_node, virtual_node_t new_node)
|
|
|
|
{
|
|
|
|
assert(old_node.main_index != new_node.main_index);
|
|
|
|
|
|
|
|
// Copy a tree and its subtrees to a temporary tree
|
|
|
|
auto temp = structures[old_node.main_index];
|
|
|
|
|
|
|
|
// Update all index
|
|
|
|
const auto size = static_cast<uint32_t>(structures[new_node.main_index].nodes.size());
|
|
|
|
for (uint32_t i = 0; i < temp.nodes.size(); i++) {
|
|
|
|
if (!node_is_parent_null(temp.nodes[i])) node_fetch_parent_index(temp.nodes[i]) += size;
|
|
|
|
if (!node_is_left_child_null(temp.nodes[i])) node_fetch_left_child_index(temp.nodes[i]) += size;
|
|
|
|
if (!node_is_right_child_null(temp.nodes[i])) node_fetch_right_child_index(temp.nodes[i]) += size;
|
|
|
|
}
|
|
|
|
for (uint32_t i = 0; i < temp.leaf_index.size(); i++) { temp.leaf_index[i] += size; }
|
|
|
|
|
|
|
|
// Copy the updated index tree to the array at the new location
|
|
|
|
structures[new_node.main_index].nodes.insert(structures[new_node.main_index].nodes.end(),
|
|
|
|
temp.nodes.begin(),
|
|
|
|
temp.nodes.end());
|
|
|
|
structures[new_node.main_index].leaf_index.insert(structures[new_node.main_index].leaf_index.end(),
|
|
|
|
temp.leaf_index.begin(),
|
|
|
|
temp.leaf_index.end());
|
|
|
|
|
|
|
|
return virtual_node_t{new_node.main_index, old_node.inner_index + size};
|
|
|
|
}
|
|
|
|
|
|
|
|
BPE_API void free_sub_blobtree(uint32_t index) noexcept
|
|
|
|
{
|
|
|
|
// 这里尽量打标记,延迟修改和删除
|
|
|
|
free_structure_list.push(index);
|
|
|
|
}
|
|
|
|
|
|
|
|
BPE_API void clear_blobtree() noexcept
|
|
|
|
{
|
|
|
|
structures.clear();
|
|
|
|
aabbs.clear();
|
|
|
|
for (auto& prim : primitives) { destroy_primitive_node(prim); }
|
|
|
|
primitives.clear();
|
|
|
|
while (!free_structure_list.empty()) free_structure_list.pop();
|
|
|
|
}
|
|
|
|
|
|
|
|
// bool upward_propagation(blobtree_t& tree, const int leaf_node_index, const int root_index)
|
|
|
|
// {
|
|
|
|
// int now_index = leaf_node_index;
|
|
|
|
// now_index = node_fetch_parent_index(tree.nodes[now_index]);
|
|
|
|
|
|
|
|
// while (true) {
|
|
|
|
// auto& node = tree.nodes[now_index];
|
|
|
|
// auto& left_child = tree.nodes[node_fetch_left_child_index(node)];
|
|
|
|
// auto& right_child = tree.nodes[node_fetch_right_child_index(node)];
|
|
|
|
|
|
|
|
// auto node_in_out_flag = node_fetch_in_out(node);
|
|
|
|
// eNodeLocation left_child_in_out_flag = node_fetch_in_out(left_child);
|
|
|
|
// eNodeLocation right_child_in_out_flag = node_fetch_in_out(right_child);
|
|
|
|
// if (node_in_out_flag != eNodeLocation::unset) { return false; }
|
|
|
|
|
|
|
|
// switch (node_fetch_operation(node)) {
|
|
|
|
// case eNodeOperation::unionOp: {
|
|
|
|
// if (left_child_in_out_flag == eNodeLocation::in || right_child_in_out_flag == eNodeLocation::in) {
|
|
|
|
// node_in_out_flag = eNodeLocation::in;
|
|
|
|
// } else if (left_child_in_out_flag == eNodeLocation::out && right_child_in_out_flag == eNodeLocation::out) {
|
|
|
|
// node_in_out_flag = eNodeLocation::out;
|
|
|
|
// } else {
|
|
|
|
// return false;
|
|
|
|
// }
|
|
|
|
// break;
|
|
|
|
// }
|
|
|
|
// case eNodeOperation::intersectionOp: {
|
|
|
|
// if (left_child_in_out_flag == eNodeLocation::in && right_child_in_out_flag == eNodeLocation::in) {
|
|
|
|
// node_in_out_flag = eNodeLocation::in;
|
|
|
|
// } else if (left_child_in_out_flag == eNodeLocation::out || right_child_in_out_flag == eNodeLocation::out) {
|
|
|
|
// node_in_out_flag = eNodeLocation::out;
|
|
|
|
// } else {
|
|
|
|
// return false;
|
|
|
|
// }
|
|
|
|
// break;
|
|
|
|
// }
|
|
|
|
// case eNodeOperation::differenceOp: {
|
|
|
|
// if (left_child_in_out_flag == eNodeLocation::in && right_child_in_out_flag == eNodeLocation::out) {
|
|
|
|
// node_in_out_flag = eNodeLocation::in;
|
|
|
|
// }
|
|
|
|
// if (left_child_in_out_flag == eNodeLocation::out || right_child_in_out_flag == eNodeLocation::in) {
|
|
|
|
// node_in_out_flag = eNodeLocation::out;
|
|
|
|
// } else {
|
|
|
|
// return false;
|
|
|
|
// }
|
|
|
|
// break;
|
|
|
|
// }
|
|
|
|
// default: {
|
|
|
|
// return false;
|
|
|
|
// break;
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
|
|
|
|
// if (now_index == root_index) { return true; }
|
|
|
|
|
|
|
|
// now_index = node_fetch_parent_index(node);
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
|
|
|
|
// eNodeLocation evaluate(const virtual_node_t& node, const raw_vector3d_t& point)
|
|
|
|
//{
|
|
|
|
// auto tree = structures[node.main_index];
|
|
|
|
// auto& leaf_index = tree.leaf_index;
|
|
|
|
// for (auto& index : leaf_index) {
|
|
|
|
// auto sdf = evaluate(primitives[node_fetch_primitive_index(tree.nodes[index])], point);
|
|
|
|
// auto leaf_node_in_out = node_fetch_in_out(tree.nodes[index]);
|
|
|
|
// if (sdf <= 0.0)
|
|
|
|
// leaf_node_in_out = eNodeLocation::in;
|
|
|
|
// else
|
|
|
|
// leaf_node_in_out = eNodeLocation::out;
|
|
|
|
// if (upward_propagation(tree, index, node.inner_index)) { break; }
|
|
|
|
// }
|
|
|
|
// return node_fetch_in_out(tree.nodes[node.inner_index]);
|
|
|
|
// }
|
|
|
|
|
|
|
|
// aabb_t get_aabb(const virtual_node_t& node)
|
|
|
|
// {
|
|
|
|
// auto& tree = structures[node.main_index];
|
|
|
|
// auto& leaf_index = tree.leaf_index;
|
|
|
|
// aabb_t result{};
|
|
|
|
// for (auto& index : leaf_index) {
|
|
|
|
// auto& type = primitives[node_fetch_primitive_index(tree.nodes[index])].type;
|
|
|
|
// if (type != PRIMITIVE_TYPE_CONSTANT && type != PRIMITIVE_TYPE_PLANE) { result.extend(aabbs[index]); }
|
|
|
|
// }
|
|
|
|
// return result;
|
|
|
|
// }
|
|
|
|
|
|
|
|
// uint32_t get_closest_common_parent(const std::vector<bool>& mask, const int main_index)
|
|
|
|
// {
|
|
|
|
// // Copy tree structure
|
|
|
|
// auto tree = structures[main_index];
|
|
|
|
|
|
|
|
// // Count how many geometries are queried
|
|
|
|
// int count = 0;
|
|
|
|
// for (int i = 0; i < mask.size(); i++) {
|
|
|
|
// if (mask[i] == 1) { count++; }
|
|
|
|
// }
|
|
|
|
|
|
|
|
// uint32_t result = 0xFFFFFFFFu;
|
|
|
|
// for (uint32_t i = 0; i < mask.size(); i++) {
|
|
|
|
// if (mask[i] == 0) { continue; }
|
|
|
|
|
|
|
|
// for (auto& iter : tree.leaf_index) {
|
|
|
|
// // Find the location of the current query geometry in the tree
|
|
|
|
// if (node_fetch_primitive_index(tree.nodes[iter]) != i) { continue; }
|
|
|
|
|
|
|
|
// // Traverse from bottom to top and increase the count of all nodes by 1
|
|
|
|
// uint32_t now = iter;
|
|
|
|
// while (true) {
|
|
|
|
// now = node_fetch_parent_index(tree.nodes[now]);
|
|
|
|
|
|
|
|
// // now is root
|
|
|
|
// if (now == 0xFFFFFFFFu) { break; }
|
|
|
|
|
|
|
|
// // Use the primitive index of the internal node to count
|
|
|
|
// if (node_fetch_primitive_index(tree.nodes[now]) == 0xFFFFFFu) {
|
|
|
|
// set_primitive_index(tree.nodes[now], 1);
|
|
|
|
// } else {
|
|
|
|
// set_primitive_index(tree.nodes[now], node_fetch_primitive_index(tree.nodes[now]) + 1);
|
|
|
|
// }
|
|
|
|
|
|
|
|
// if (node_fetch_primitive_index(tree.nodes[now]) == count) {
|
|
|
|
// result = now;
|
|
|
|
// break;
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
|
|
|
|
// break;
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
|
|
|
|
// return result;
|
|
|
|
// }
|
|
|
|
|
|
|
|
/* =============================================================================================
|
|
|
|
* tree node operations
|
|
|
|
* ============================================================================================= */
|
|
|
|
|
|
|
|
BPE_API bool virtual_node_set_parent(const virtual_node_t& node, const virtual_node_t& parent)
|
|
|
|
{
|
|
|
|
auto& node_in_tree = structures[node.main_index].nodes[node.inner_index];
|
|
|
|
// The node's parent is not empty
|
|
|
|
if (!node_is_parent_null(node_in_tree)) { return false; }
|
|
|
|
|
|
|
|
auto& parent_in_tree = structures[parent.main_index].nodes[parent.inner_index];
|
|
|
|
auto parent_inner_index = parent.inner_index;
|
|
|
|
// not on the same tree
|
|
|
|
if (node.main_index != parent.main_index) {
|
|
|
|
auto new_parent = copy(parent, node);
|
|
|
|
parent_in_tree = structures[new_parent.main_index].nodes[new_parent.inner_index];
|
|
|
|
parent_inner_index = new_parent.inner_index;
|
|
|
|
}
|
|
|
|
auto parent_left_child = node_fetch_left_child_index(parent_in_tree);
|
|
|
|
auto parent_right_child = node_fetch_right_child_index(parent_in_tree);
|
|
|
|
|
|
|
|
// set parent index
|
|
|
|
node_fetch_parent_index(node_in_tree) = parent_inner_index;
|
|
|
|
|
|
|
|
// The parent's left child is empty
|
|
|
|
if (node_is_left_child_null(node_in_tree)) {
|
|
|
|
parent_left_child = node.inner_index;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
// The parent's right child is empty
|
|
|
|
else if (node_is_right_child_null(node_in_tree)) {
|
|
|
|
parent_right_child = node.inner_index;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
BPE_API bool virtual_node_set_left_child(const virtual_node_t& node, const virtual_node_t& child)
|
|
|
|
{
|
|
|
|
auto& node_in_tree = structures[node.main_index].nodes[node.inner_index];
|
|
|
|
|
|
|
|
// The child's parent is not empty
|
|
|
|
if (!node_is_parent_null(node_in_tree)) { return false; }
|
|
|
|
|
|
|
|
// The node's left child is not empty
|
|
|
|
if (!node_is_left_child_null(node_in_tree)) { return false; }
|
|
|
|
|
|
|
|
auto node_left_child = node_fetch_left_child_index(node_in_tree);
|
|
|
|
auto node_right_child = node_fetch_right_child_index(node_in_tree);
|
|
|
|
|
|
|
|
// On the same tree
|
|
|
|
if (node.main_index == child.main_index) {
|
|
|
|
auto& child_in_tree = structures[child.main_index].nodes[child.inner_index];
|
|
|
|
node_fetch_parent_index(child_in_tree) = node.inner_index;
|
|
|
|
node_left_child = child.inner_index;
|
|
|
|
} else {
|
|
|
|
auto new_child = copy(child, node);
|
|
|
|
auto& child_in_tree = structures[new_child.main_index].nodes[new_child.inner_index];
|
|
|
|
node_fetch_parent_index(child_in_tree) = node.inner_index;
|
|
|
|
node_left_child = new_child.inner_index;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
BPE_API bool virtual_node_set_right_child(const virtual_node_t& node, const virtual_node_t& child)
|
|
|
|
{
|
|
|
|
auto& node_in_tree = structures[node.main_index].nodes[node.inner_index];
|
|
|
|
|
|
|
|
// The child's parent is not empty
|
|
|
|
if (!node_is_parent_null(node_in_tree)) { return false; }
|
|
|
|
|
|
|
|
// The node's right child is not empty
|
|
|
|
if (!node_is_right_child_null(node_in_tree)) { return false; }
|
|
|
|
|
|
|
|
auto node_left_child = node_fetch_left_child_index(node_in_tree);
|
|
|
|
auto node_right_child = node_fetch_right_child_index(node_in_tree);
|
|
|
|
|
|
|
|
// On the same tree
|
|
|
|
if (node.main_index == child.main_index) {
|
|
|
|
auto& child_in_tree = structures[child.main_index].nodes[child.inner_index];
|
|
|
|
node_fetch_parent_index(child_in_tree) = node.inner_index;
|
|
|
|
node_right_child = child.inner_index;
|
|
|
|
} else {
|
|
|
|
auto new_child = copy(child, node);
|
|
|
|
auto& child_in_tree = structures[new_child.main_index].nodes[new_child.inner_index];
|
|
|
|
node_fetch_parent_index(child_in_tree) = node.inner_index;
|
|
|
|
node_right_child = new_child.inner_index;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
BPE_API bool virtual_node_add_child(const virtual_node_t& node, const virtual_node_t& child)
|
|
|
|
{
|
|
|
|
if (virtual_node_set_left_child(node, child)) {
|
|
|
|
return true;
|
|
|
|
} else if (virtual_node_set_right_child(node, child)) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
BPE_API bool virtual_node_remove_child(const virtual_node_t& node, const virtual_node_t& child)
|
|
|
|
{
|
|
|
|
if (node.main_index != child.main_index) { return false; }
|
|
|
|
|
|
|
|
auto& node_in_tree = structures[node.main_index].nodes[node.inner_index];
|
|
|
|
auto node_left_child = node_fetch_left_child_index(node_in_tree);
|
|
|
|
auto node_right_child = node_fetch_right_child_index(node_in_tree);
|
|
|
|
|
|
|
|
if (node_left_child == child.inner_index) {
|
|
|
|
node_left_child = 0xFFFFFFFFu;
|
|
|
|
blobtree_free_virtual_node(child);
|
|
|
|
return true;
|
|
|
|
} else if (node_right_child == child.inner_index) {
|
|
|
|
node_right_child = 0xFFFFFFFFu;
|
|
|
|
blobtree_free_virtual_node(child);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* =============================================================================================
|
|
|
|
* geometry operations
|
|
|
|
* ============================================================================================= */
|
|
|
|
|
|
|
|
static inline void virtual_node_boolean_op(virtual_node_t& node1, const virtual_node_t& node2, eNodeOperation op)
|
|
|
|
{
|
|
|
|
auto new_node2 = copy(node2, node1);
|
|
|
|
|
|
|
|
auto& inserted_node = structures[node1.main_index].nodes.emplace_back(standard_new_node);
|
|
|
|
node_fetch_is_primitive(inserted_node) = false;
|
|
|
|
// weird bug: need to force cast, or it will be treated as uint32_t instead of eNodeOperation
|
|
|
|
node_fetch_operation(inserted_node) = (eNodeOperation)op;
|
|
|
|
node_fetch_left_child_index(inserted_node) = node1.inner_index;
|
|
|
|
node_fetch_right_child_index(inserted_node) = new_node2.inner_index;
|
|
|
|
|
|
|
|
uint32_t parent_index = structures[node1.main_index].nodes.size() - 1;
|
|
|
|
node_fetch_parent_index(structures[node1.main_index].nodes[node1.inner_index]) = parent_index;
|
|
|
|
node_fetch_parent_index(structures[new_node2.main_index].nodes[new_node2.inner_index]) = parent_index;
|
|
|
|
|
|
|
|
node1.inner_index = parent_index;
|
|
|
|
}
|
|
|
|
|
|
|
|
BPE_API void virtual_node_boolean_union(virtual_node_t& node1, const virtual_node_t& node2)
|
|
|
|
{
|
|
|
|
virtual_node_boolean_op(node1, node2, eNodeOperation::unionOp);
|
|
|
|
}
|
|
|
|
|
|
|
|
BPE_API void virtual_node_boolean_intersect(virtual_node_t& node1, const virtual_node_t& node2)
|
|
|
|
{
|
|
|
|
virtual_node_boolean_op(node1, node2, eNodeOperation::intersectionOp);
|
|
|
|
}
|
|
|
|
|
|
|
|
BPE_API void virtual_node_boolean_difference(virtual_node_t& node1, const virtual_node_t& node2)
|
|
|
|
{
|
|
|
|
virtual_node_boolean_op(node1, node2, eNodeOperation::differenceOp);
|
|
|
|
}
|
|
|
|
|
|
|
|
void offset_primitive(primitive_node_t& node, const Eigen::Vector3d& offset)
|
|
|
|
{
|
|
|
|
auto offset_point = [](raw_vector3d_t& point, const Eigen::Vector3d& offset) {
|
|
|
|
Eigen::Map<Eigen::Vector3d> point_map(&point.x);
|
|
|
|
point_map += offset;
|
|
|
|
};
|
|
|
|
|
|
|
|
auto type = node.type;
|
|
|
|
switch (type) {
|
|
|
|
case PRIMITIVE_TYPE_CONSTANT: {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case PRIMITIVE_TYPE_PLANE: {
|
|
|
|
auto desc = static_cast<plane_descriptor_t*>(node.desc);
|
|
|
|
offset_point(desc->point, offset);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case PRIMITIVE_TYPE_SPHERE: {
|
|
|
|
auto desc = static_cast<sphere_descriptor_t*>(node.desc);
|
|
|
|
offset_point(desc->center, offset);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case PRIMITIVE_TYPE_CYLINDER: {
|
|
|
|
auto desc = static_cast<cylinder_descriptor_t*>(node.desc);
|
|
|
|
offset_point(desc->bottom_origion, offset);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case PRIMITIVE_TYPE_CONE: {
|
|
|
|
auto desc = static_cast<cone_descriptor_t*>(node.desc);
|
|
|
|
offset_point(desc->top_point, offset);
|
|
|
|
offset_point(desc->bottom_point, offset);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case PRIMITIVE_TYPE_BOX: {
|
|
|
|
auto desc = static_cast<box_descriptor_t*>(node.desc);
|
|
|
|
offset_point(desc->center, offset);
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case PRIMITIVE_TYPE_MESH: {
|
|
|
|
auto desc = static_cast<mesh_descriptor_t*>(node.desc);
|
|
|
|
for (int i = 0; i < desc->point_number; i++) { offset_point(desc->points[i], offset); }
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case PRIMITIVE_TYPE_EXTRUDE: {
|
|
|
|
auto desc = static_cast<extrude_descriptor_t*>(node.desc);
|
|
|
|
for (int i = 0; i < desc->edges_number; i++) { offset_point(desc->points[i], offset); }
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
default: {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
BPE_API void virtual_node_offset(virtual_node_t& node, const raw_vector3d_t& direction, const double length)
|
|
|
|
{
|
|
|
|
raw_vector3d_t offset = {direction.x * length, direction.y * length, direction.z * length};
|
|
|
|
virtual_node_offset(node, offset);
|
|
|
|
}
|
|
|
|
|
|
|
|
BPE_API void virtual_node_offset(virtual_node_t& node, const raw_vector3d_t& offset)
|
|
|
|
{
|
|
|
|
Eigen::Map<const Eigen::Vector3d> offset_(&offset.x);
|
|
|
|
|
|
|
|
auto& all_leaf = structures[node.main_index].leaf_index;
|
|
|
|
for (const auto& leaf_index : structures[node.main_index].leaf_index) {
|
|
|
|
auto& primitive_node = structures[node.main_index].nodes[leaf_index];
|
|
|
|
const uint32_t primitive_index = node_fetch_primitive_index(primitive_node);
|
|
|
|
|
|
|
|
offset_primitive(primitives[primitive_index], offset_);
|
|
|
|
aabbs[primitive_index].offset(offset_);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
BPE_API void virtual_node_split(virtual_node_t& node, raw_vector3d_t base_point, raw_vector3d_t normal)
|
|
|
|
{
|
|
|
|
plane_descriptor_t descriptor;
|
|
|
|
descriptor.normal = raw_vector3d_t{normal.x * -1, normal.y * -1, normal.z * -1};
|
|
|
|
descriptor.point = base_point;
|
|
|
|
auto plane = blobtree_new_virtual_node(descriptor);
|
|
|
|
|
|
|
|
virtual_node_boolean_intersect(node, plane);
|
|
|
|
}
|