extract explicit mesh with topology information from implicit surfaces with boolean operations, and do surface/volume integrating on them.
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#pragma once
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#include <stdint.h>
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#include <macros.h>
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typedef struct sSetting {
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uint32_t resolution;
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} setting_descriptor;
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EXTERN_C API void update_setting(const setting_descriptor desc);
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EXTERN_C API void update_scene();
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EXTERN_C API void update_environment();
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