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156 lines
3.3 KiB
156 lines
3.3 KiB
#include "pch.h" // use stdafx.h in Visual Studio 2017 and earlier
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#include "BranchPoint.h"
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void BranchPoint::init(){
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l=0;r=1;
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pc1=pc2=NULL;
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pb1=pb2=NULL;
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t=0.5;Dis=0;
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fixed=false;
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position=0;
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id=0;
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bundleNodeID=0;
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used=0;
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}
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//初始化
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BranchPoint::BranchPoint(){
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init();
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}
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//按两个卡箍初始化
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BranchPoint::BranchPoint(Clip *c1,Clip *c2){
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init();
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pc1=c1;pc2=c2;
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Dis=distan1(c1->coord,c2->coord);
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double ratio=MinClipToBranchPointDistance/Dis;
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l=max(l,ratio);r=min(r,1-ratio);
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t=(l+r)/2;
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////cout<<"BranchPoint2: ratio:"<<ratio<<" l:"<<l<<" r:"<<r<<" t:"<<t<<endl;
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coord=(c1->coord)*(1-t)+(c2->coord)*t;
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}
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//按卡箍和范围初始化
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BranchPoint::BranchPoint(Clip *c1,Clip *c2,double L,double R){
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init();
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pc1=c1;pc2=c2;
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Dis=distan1(c1->coord,c2->coord);
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double ratio=MinClipToBranchPointDistance/Dis;
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l=max(L,ratio);r=min(R,1-ratio);
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t=(l+r)/2;
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cout<<"BranchPoint L+R: ratio:"<<ratio<<" l:"<<l<<" r:"<<r<<" t:"<<t<<endl;
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coord=(c1->coord)*(1-t)+(c2->coord)*t;
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}
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//添加左边的分支点
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void BranchPoint::addL(BranchPoint b){
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pb1=&b;
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}
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//添加右边的分支点
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void BranchPoint::addR(BranchPoint b){
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pb2=&b;
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}
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//把左边界向右边推d距离
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void BranchPoint::pushL(double d){
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if(d<=0)return;
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l+=d/Dis;
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}
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//把右边界向左边推d距离
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void BranchPoint::pushR(double d){
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if(d<=0)return;
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r-=d/Dis;
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}
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//固定分支点位置
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void BranchPoint::fix(){
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if(fixed==true)return;
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fixed=true;
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t=tempt[mode];
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cout<<"***********";
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if(!Equal(t,l)&&!Equal(t,r))cout<<"-------";
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cout<<endl;
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referClip=pc1->name;
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position=t*Dis;
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assert(position<=Dis);
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}
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//通道方向反向,分支点也改变其表示形式
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void BranchPoint::reverse(){
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referClip=pc2->name;
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position=Dis-position;
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}
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//返回分支点在分支上可以连接到的下一个点
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//offSet代表分支点坐标的偏差值
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vector<int> BranchPoint::getNext(int offSet) {
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vector<int> rc = branchPointsInSameSegment;
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for (int i = 0; i < rc.size(); i++)rc[i] += offSet;
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rc.push_back(pc1->id);
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rc.push_back(pc2->id);
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return rc;
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}
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/*计算分支点到卡箍点的权值
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reverse=0代表从分支点到p
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reverse=1代表从p到分支点
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*/
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double BranchPoint::computeWeight(P& p, int inOut, bool reverse) {
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if (l >= r)return 1e9;
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if (fixed == false) {
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double X1 = pc1->coord.x, Y1 = pc1->coord.y, Z1 = pc1->coord.z;
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double X2 = pc2->coord.x, Y2 = pc2->coord.y, Z2 = pc2->coord.z;
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double X0 = p.x, Y0 = p.y, Z0 = p.z;
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double FZ = (X1 - X0) * (X1 - X2) + (Y1 - Y0) * (Y1 - Y2) + (Z1 - Z0) * (Z1 - Z2);
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double FM = 2 * Dis * Dis;
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t = FZ / FM; //公式法求t极小值点
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t = max(t, l); t = min(t, r);
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}
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//if(!Equal(t,l)&&!Equal(t,r))cout<<"-------"<<endl;
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coord = pc1->coord * (1 - t) + pc2->coord * t;
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coord.type = 1;
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if (reverse)return distan(p, coord, inOut, 0);
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return distan(coord, p, 0, inOut);
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}
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//记录分支点最优位置
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void BranchPoint::recordPos(int mode){
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tempt[mode]=t;
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}
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void BranchPoint::check(int i){
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}
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BranchPointSet::BranchPointSet(){
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branchPointNum=0;
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}
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//添加一个分支点,并返回指向它的指针
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BranchPoint* BranchPointSet::addBranchPoint(Clip* pc1,Clip* pc2,int bundleNodeID){
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branchPointNum++;
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b[branchPointNum]=BranchPoint(pc1,pc2);
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b[branchPointNum].bundleNodeID=bundleNodeID;
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b[branchPointNum].id=branchPointNum;
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b[branchPointNum].coord.type=1;
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b[branchPointNum].coord.ref=branchPointNum;
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return &b[branchPointNum];
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}
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//获取指向编号为id的分支点的指针
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BranchPoint * BranchPointSet::getBranchPointPointer(int id){
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assert(id>=1&&id<=branchPointNum);
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return &b[id];
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}
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