#include "pch.h" // use stdafx.h in Visual Studio 2017 and earlier #include "Clip.h" KDtree kdtree; Clip::Clip(){ emc=0;bundleNodeID=0; maxDia=MAXDia;id=0; used=0; } void Clip::clear(){ diaset.clear(); bundleNodeID=0; used=0; } //在卡箍里加入直径为d的线缆 void Clip::addwire(double d) { diaset.push_back(d); dia = sqrt(dia * dia + d * d); } //返回通过卡箍的线束捆直径 double Clip::getDia() { double dia1 = 1.154 * dia; if (dia1 >= 10)dia1 *= 1.235 / 1.154; return dia1; } //判断直径为d的线缆能否通过 bool Clip::transitable(double d) { double dia1 = sqrt(d * d + dia * dia); dia1 = 1.154 * dia; if (dia1 >= 10)dia1 *= 1.235 / 1.154; if (dia1 <= maxDia)return true; return false; } //判断从p点到卡箍,应该从哪一面进入,正面为0,反面为1 int Clip::inDir(P p) { double angle = Angle(coord - p, dir); if (angle > pi / 2)return 1; return 0; } ClipSet::ClipSet(){ clipnum=0; } void ClipSet::clearWire(){ for(int i=1;i<=clipnum;i++)c[i].clear(); } //新加入一个卡箍 void ClipSet::addclip(P p, P d, string name, int emc) { clipnum++; c[clipnum].coord = p; c[clipnum].coord.ref = clipnum; c[clipnum].coord.type = 0; c[clipnum].coord.setDir(p - d); c[clipnum].id = clipnum; c[clipnum].dir = p - d; c[clipnum].name = name; c[clipnum].emc = emc; clipid[p] = clipnum; } //添加通过卡箍的导线 void ClipSet::addwire(int id, double d) { c[id].addwire(d); } void ClipSet::addwire(P& p, double d) { int id = clipid[p]; c[id].addwire(d); } Clip * ClipSet::getClipPointer(int id,int bundleNodeID){ if(bundleNodeID!=-1)c[id].bundleNodeID=bundleNodeID; return &c[id]; } //判断两个卡箍是否互相为最近(已知i最近的卡箍是j) bool ClipSet::bothConnect(int i, int j) { if (c[j].channelEdge.empty())return false; if (c[j].channelEdge[0] == i)return true; if (c[j].channelEdge.size() == 2 && c[j].channelEdge[1] == i)return true; return false; } //判断卡箍能否通过 bool ClipSet::transitable(int id, int emc, double d) { if (c[id].emc != emc)return false; return c[id].transitable(d); } //根据卡箍位置估计飞机的近似中心线 void ClipSet::computeCenter() { Ycenter = 0; Zcenter = 0; for (int i = 1; i <= clipnum; i++) { Clip clip = c[i]; P tp = c[i].coord; Ycenter += tp.y; Zcenter += tp.z; MAXX = max(MAXX, tp.x); MINX = min(MINX, tp.x); MAXY = max(MAXY, tp.y); MINY = min(MINY, tp.y); MAXZ = max(MAXZ, tp.z); MINZ = min(MINZ, tp.z); } Ycenter /= clipnum; Zcenter /= clipnum; } //打印卡箍距离近似中心线的距离 void ClipSet::printDis() { for (int i = 1; i <= clipnum; i++) { Clip clip = c[i]; P tp = c[i].coord; double dis = (Ycenter - tp.y) * (Ycenter - tp.y) + (Zcenter - tp.z) * (Zcenter - tp.z); cout << sqrt(dis) << endl; } } //根据卡箍位置先创建一个近似的通道,每个卡箍连到距离最近的两个卡箍 void ClipSet::buildChannel() { vector pointSet; bool flag = false; //flag=true时代表这个卡箍需要重新计算 double sumDis = 300; int sum = 1; for (int i = 1; i <= clipnum; i++) { if (pointSet.empty() || flag) { pointSet = kdtree.search_by_dis(c[i].coord, segmentLength); c[i].channelEdge.clear(); } vector > vp; for (int j = 0; j < pointSet.size(); j++) { int cid = pointSet[j]; if (cid == i)continue; if (c[i].coord == c[cid].coord)continue; double dis = distan(c[i].coord, c[cid].coord); vp.push_back(make_pair(dis, cid)); } sort(vp.begin(), vp.end()); P dir; for (int j = 0; j < vp.size(); j++) { int cid = vp[j].second; if (vp[j].first > 2 * sumDis / sum)break; if (j == 0) { c[i].channelEdge.push_back(cid); dir = c[cid].coord - c[i].coord; sum++; sumDis += vp[j].first; } else { P dir2 = c[cid].coord - c[i].coord; if (Angle(dir, dir2) >= pi / 2 - minAngle) { c[i].channelEdge.push_back(cid); sum++; sumDis += vp[j].first; break; } } } if (c[i].channelEdge.size() < 2 && !flag)flag = true, i--; else flag = false; } } //打印所有卡箍信息到clipDir文件,卡箍坐标后面会加上卡箍类型 /* 0代表航向卡箍 1代表垂直向卡箍 2代表其他方向卡箍 */ void ClipSet::print() { ofstream ofs; ofs.open("clipDir.txt", ios::out); for (int i = 1; i <= clipnum; i++) { Clip clip = c[i]; P tp = c[i].coord; P dirtp = c[i].dir; ofs << tp.x << " " << tp.y << " " << tp.z; double angel = Angle(dirtp, DX); //if(angel>pi/2)angel=pi-angel; //angel=min(angel,pi/2-angel); if (angel <= minAngle || angel >= pi - minAngle)ofs << 0 << endl; else if (angel >= pi / 2 - minAngle && angel <= pi / 2 + minAngle)ofs << 1 << endl; else ofs << 2 << endl; } }