#include "pch.h" // use stdafx.h in Visual Studio 2017 and earlier #include "Geometry.h" AABB::AABB() { min = Vec3f(1e5, 1e5, 1e5); max = Vec3f(0, 0, 0); } LineSegment::LineSegment(const Vec3f &s, const Vec3f &e) : start(s), end(e) { calculate(); } float LineSegment::getLength() const { return length; } Vec3f LineSegment::getDir() const { return dir; } void LineSegment::calculate() { Vec3f diff = end - start; length = diff.length(); dir = diff.norm(); } FaceCenterComparator::FaceCenterComparator(const std::vector ¢ers, int axis) : faceCenters(centers), longAxis(axis) {} bool FaceCenterComparator::operator()(const size_t &a, const size_t &b) const { return faceCenters[a][longAxis] < faceCenters[b][longAxis]; }