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52 lines
1.3 KiB
52 lines
1.3 KiB
#ifndef ALGOIM_BOOLUARRAY_HPP
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#define ALGOIM_BOOLUARRAY_HPP
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// algoim::booluarray
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#include <bitset>
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#include "uvector.hpp"
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namespace algoim
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{
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namespace booluarray_detail
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{
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constexpr int pow(int base, int exp) { return exp == 0 ? 1 : base * pow(base, exp - 1); }
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template <int E, int N>
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constexpr int furl(const uvector<int, N>& i) // 为什么这里可以是constexpr,uvector不是变量吗?
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{
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int ind = i(0);
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for (int j = 1; j < N; ++j) ind = ind * E + i(j);
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return ind;
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}
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} // namespace booluarray_detail
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// booluarray implements a simple N-dimensional array of booleans, with
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// compile-time extent E across all dimensions; it is essentially a basic
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// specialisation of uarray<bool,N,E>
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template <int N, int E>
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class booluarray
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{
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constexpr static int size = booluarray_detail::pow(E, N);
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public:
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std::bitset<size> bits;
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booluarray() {}
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booluarray(bool val)
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{
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if (val) bits.set(); // 全部置为1
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}
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bool operator()(const uvector<int, N>& i) const { return bits[booluarray_detail::furl<E>(i)]; }
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auto operator()(const uvector<int, N>& i) { return bits[booluarray_detail::furl<E>(i)]; }
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// returns true iff the entire array is false
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bool none() const { return bits.none(); }
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};
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} // namespace algoim
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#endif
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